Participation Points are gained purely from playing in an event.
The later events have more points associated with them to reflect the greater importance of play towards the end of the season.
The ghosted values are events where the player was absent (and points remained unchanged) while green values are points in future events assuming the player attends them all.
Players are sorted according to the number of Participation Points accumulated so far, and alphabetically within those groups.
Skill Rating is a measure of how good a player is – how likely they are to win a point – relative to other players.
If two players have the same rating, they are equally likely to win each point. If a player has twice the rating of their opponent, they should win two thirds of the points played in a match.
A player's skill rating is initially quite volatile but stabilises as more results are recorded. Until a player has 5 results recorded, their rating will show as dash.
Their current rating volatility is shown in parenthesis following their rating value.
The ghosted values are events where the player was absent (and their rating remains unchanged) while green values are players' current ratings projected in to the future.
Players are sorted according to their latest rating.
Participation Points come from attending. Skill Rating comes from player ability. Tournament Points are the product of these two.
The Tournament Points are the chief value for determining who is leading the competition. It rewards good players, but also those who make the effort to participate regularly.
The ghosted values are events where the player was absent (and points remain unchanged) while green values are projected future point values assuming the player attends all future events.
Players are sorted according to their projected total Participation Points at the end of the season. This is most likely to differ from the order of currently accumulated points, but gives a better indication of final standings should everyone keep attending.
After each event, the players are ranked according to their Tournament Points.
Red values indicate players who are amongst the top 5 men or women present on the day (and eligible for a share of the respective prize purse). The ghosted values are events where the player was absent, while green values are projected future placings assuming all current players attend the future events.
The players in the table are sorted by their projected ranking at the end of the season under this scenario. Naturally, each event a player misses will lessen the total possible Tournament Points they can attain, dropping their likely placing.
At each event, the prize pool allocated to that event (shown in the column header) is divided between the top 5 ranked players of each gender present at that event in proportion to their Tournament Points at that time. These allocations accumulate and are distributed at the end of the season.
At the end of the season, any accumulations below $20 are redistributed amongst the other winners.
Visiting players can have 1/2 their prize money paid out in cash with the remaining amount available if they join a participating UTA club during the following season. UTA club members receive the appropriate proportion of their prize money in accordance with their club's support arrangement. Note: these proportions are shown in the footer next to each club.
Green values are projected future allocations assuming all players attend the future events.
Players are sorted according to the total projected winnings at the end of the season.